{"id":64,"date":"2007-03-30T01:38:49","date_gmt":"2007-03-29T23:38:49","guid":{"rendered":"http:\/\/www.berkeleynoise.com\/celesteh\/podcast\/?page_id=64"},"modified":"2011-05-24T02:04:36","modified_gmt":"2011-05-24T01:04:36","slug":"alpha-code","status":"publish","type":"page","link":"https:\/\/www.berkeleynoise.com\/celesteh\/podcast\/projects\/alpha-code\/","title":{"rendered":"Alpha Code"},"content":{"rendered":"<ul>\n<li>New: <a href=\"http:\/\/www.berkeleynoise.com\/celesteh\/code\/OSCHID\/WiiOSCClient.sc\">WiiOSCClient.sc<\/a> is a class to use a WiiMote with DarWiin Remote OSC and to use other OSC HIDs.  The WiiMote class has all the same methods as the &#8220;real&#8221; SC Wiimote support, which is broken, at present.  There are now several help files for the member classes of this file: <a href=\"http:\/\/www.berkeleynoise.com\/celesteh\/code\/OSCHID\/Help\/OSCHID.html\">OSCHID<\/a> deals with any OSC HID.  <a href=\"http:\/\/www.berkeleynoise.com\/celesteh\/code\/OSCHID\/Help\/OscSlot.html\">OscSlot<\/a> deals with each individual part of such a device and <a href=\"http:\/\/www.berkeleynoise.com\/celesteh\/code\/OSCHID\/Help\/WiiOSCClient.html\">WiiOSCClient<\/a> is a subclass specific to WiiMotes.<\/li>\n<li><a href=\"http:\/\/www.berkeleynoise.com\/celesteh\/code\/TapTimer.sc\">TapTimer.sc<\/a> a class which does timing  stuff based on repeated tap events.  It works, but needs some cleanup, comments and probably a helpfile.  There is a decription of how to use it at <a href=\"http:\/\/celesteh.blogspot.com\/2006\/05\/class-for-live-timing.html\">My blog<\/a>.<\/li>\n<li><a href=\"http:\/\/www.celesteh.com\/~celesteh\/music\/wesleyan\/P5Glove.sc\">P5Glove.sc<\/a> as far as I know, it works, but I haven&#8217;t done much testing.  You need the <a href=\"http:\/\/www.simulus.org\/p5glove\/\">P5 OSC drivers<\/a> to use this class.\n<\/li>\n<li>DissonanceCurve is now part of the TuningLib Quark<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>New: WiiOSCClient.sc is a class to use a WiiMote with DarWiin Remote OSC and to use other OSC HIDs. The WiiMote class has all the same methods as the &#8220;real&#8221; SC Wiimote support, which is broken, at present. There are now several help files for the member classes of this file: OSCHID deals with any [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":61,"menu_order":0,"comment_status":"open","ping_status":"open","template":"","meta":{"activitypub_content_warning":"","activitypub_content_visibility":"","activitypub_max_image_attachments":3,"activitypub_interaction_policy_quote":"anyone","activitypub_status":"","footnotes":""},"class_list":["post-64","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/www.berkeleynoise.com\/celesteh\/podcast\/wp-json\/wp\/v2\/pages\/64","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.berkeleynoise.com\/celesteh\/podcast\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.berkeleynoise.com\/celesteh\/podcast\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.berkeleynoise.com\/celesteh\/podcast\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.berkeleynoise.com\/celesteh\/podcast\/wp-json\/wp\/v2\/comments?post=64"}],"version-history":[{"count":8,"href":"https:\/\/www.berkeleynoise.com\/celesteh\/podcast\/wp-json\/wp\/v2\/pages\/64\/revisions"}],"predecessor-version":[{"id":143,"href":"https:\/\/www.berkeleynoise.com\/celesteh\/podcast\/wp-json\/wp\/v2\/pages\/64\/revisions\/143"}],"up":[{"embeddable":true,"href":"https:\/\/www.berkeleynoise.com\/celesteh\/podcast\/wp-json\/wp\/v2\/pages\/61"}],"wp:attachment":[{"href":"https:\/\/www.berkeleynoise.com\/celesteh\/podcast\/wp-json\/wp\/v2\/media?parent=64"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}