Daily Archives: 5 April 2016

Shorts #38: distant scritches

[play]Shorts #38: distant scritches (2016)

Commissioned and titled by sevenhelz in honour of Deathboy.

This piece was written in SuperCollider. All of the sounds are generated using the Gendyn4 UGen, which is based on descriptions of stochastic synthesis published by Iannis Xenakis in Formalised Music. This means that the timbre is generated by probabilities. The ‘pitches’ and sound controls are also controlled by random numbers, repeated in a structured pattern.

The sounds change to become more resonant over the course of the piece. The addition of reverb is what primarily gives the piece its character.